Dominion: Nocturne Wargame political maneuvering
$40.02
Description
political maneuvering
shifting borders and altering empires with subtle maneuvers and daring gambits
If the collective knowledge of all of your available workers gets too high
which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to them
Each player has a deck of eight unique ability cards
Dominion: Nocturne Wargame political maneuveringDominion: Nocturne, the 11th expansion to Dominion, has 500 cards, with 33 new Kingdom cards. There are Night cards, which are played after the Buy phase; Heirlooms that replace starting Coppers; Fate and Doom cards that give out Boons and Hexes; and a variety of extra cards that other cards can provide.
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